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	<title>Comments for Reality Frontier</title>
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	<lastBuildDate>Sat, 25 Dec 2010 16:40:35 +0000</lastBuildDate>
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		<title>Comment on &#8220;Life in a Day&#8221; event by Raphael Cariou</title>
		<link>http://www.realityfrontier.com/67/#comment-4</link>
		<dc:creator>Raphael Cariou</dc:creator>
		<pubDate>Sat, 25 Dec 2010 16:40:35 +0000</pubDate>
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		<description>A theme that is becoming captivating for me is &quot;acceleration&quot;. A theme is often enhanced with an analogy. There are many different formats that could be used. 

The theme of &quot;acceleration&quot; can be shown with a car. I am inspired by some videos such as: http://www.youtube.com/watch?v=53c6o_cNPEo. The sequence from 1&#039;20 to 1&#039;45 is within our reach... maybe not in terms of quality of the rendering but quality of the scene. Other ideas could be a kid in a GoKart zapping by, birds getting away, etc.

Here&#039;s a video with an analogy for several processors running in parallel. NVIDIA employed a &quot;paintball&quot; analogy to illustrate the theme of &quot;parallelism&quot;: http://www.youtube.com/watch?v=mwDPb3T8bOQ.The Mythburster set-up is clearly beyond our reach however the analogy is within what we can do with a Flip. There are plenty of analogies for things done in parallel: when several people drive in a car to a shopping mall then go their own way to different parts of the mall before getting back together at their car. The same happens with elections - imagine an election where voters would vote one at a time. Same when people are eating at a restaurant, one person eating at a time. Same for cooking rice, boiling one grain at a time! The element of creativity is to find an analogy.

In terms of format, the length of 2 minutes is indicative. It could be much shorter even as short as 15 seconds with a good idea. The audio track is just a nice to have but may be skipped. I would suggest to not focus on it as we can add some music or a voice over afterward. Finally the format does not need to include a person. If it is a technical demo, then yes, showing who&#039;s talking is a must have. Most of the time, it is not needed. Here&#039;s an example of format that can generate some interest by itself: http://www.youtube.com/watch?v=k6Sdsf0X1rg. Other format that can be of interest are a change in view points, such as the one you used in the Explorer video with a camera viewpoint at ground level. Another easy trick is the use of repetition: using the same object in different scenes for instance. 

The themes that are of interest by now are: &quot;acceleration&quot; (as in NVIDIA), &quot;cloud and sky&quot; (as in datacenter), &quot;inner part&quot; (as in embedded system), &quot;layers&quot; (as in layer of information such as nametag), &quot;self&quot; (as in the use of mobile computing to increase what one can do by oneself), &quot;extract and merge&quot; (as in a database), &quot;experience&quot; (as in user interface), &quot;control&quot; (as in remote control), &quot;rendering&quot; (as in 3D simulation), etc. The list goes on and on.

Have fun!</description>
		<content:encoded><![CDATA[<p>A theme that is becoming captivating for me is &#8220;acceleration&#8221;. A theme is often enhanced with an analogy. There are many different formats that could be used. </p>
<p>The theme of &#8220;acceleration&#8221; can be shown with a car. I am inspired by some videos such as: <a href="http://www.youtube.com/watch?v=53c6o_cNPEo" rel="nofollow">http://www.youtube.com/watch?v=53c6o_cNPEo</a>. The sequence from 1&#8217;20 to 1&#8217;45 is within our reach&#8230; maybe not in terms of quality of the rendering but quality of the scene. Other ideas could be a kid in a GoKart zapping by, birds getting away, etc.</p>
<p>Here&#8217;s a video with an analogy for several processors running in parallel. NVIDIA employed a &#8220;paintball&#8221; analogy to illustrate the theme of &#8220;parallelism&#8221;: <a href="http://www.youtube.com/watch?v=mwDPb3T8bOQ.The" rel="nofollow">http://www.youtube.com/watch?v=mwDPb3T8bOQ.The</a> Mythburster set-up is clearly beyond our reach however the analogy is within what we can do with a Flip. There are plenty of analogies for things done in parallel: when several people drive in a car to a shopping mall then go their own way to different parts of the mall before getting back together at their car. The same happens with elections &#8211; imagine an election where voters would vote one at a time. Same when people are eating at a restaurant, one person eating at a time. Same for cooking rice, boiling one grain at a time! The element of creativity is to find an analogy.</p>
<p>In terms of format, the length of 2 minutes is indicative. It could be much shorter even as short as 15 seconds with a good idea. The audio track is just a nice to have but may be skipped. I would suggest to not focus on it as we can add some music or a voice over afterward. Finally the format does not need to include a person. If it is a technical demo, then yes, showing who&#8217;s talking is a must have. Most of the time, it is not needed. Here&#8217;s an example of format that can generate some interest by itself: <a href="http://www.youtube.com/watch?v=k6Sdsf0X1rg" rel="nofollow">http://www.youtube.com/watch?v=k6Sdsf0X1rg</a>. Other format that can be of interest are a change in view points, such as the one you used in the Explorer video with a camera viewpoint at ground level. Another easy trick is the use of repetition: using the same object in different scenes for instance. </p>
<p>The themes that are of interest by now are: &#8220;acceleration&#8221; (as in NVIDIA), &#8220;cloud and sky&#8221; (as in datacenter), &#8220;inner part&#8221; (as in embedded system), &#8220;layers&#8221; (as in layer of information such as nametag), &#8220;self&#8221; (as in the use of mobile computing to increase what one can do by oneself), &#8220;extract and merge&#8221; (as in a database), &#8220;experience&#8221; (as in user interface), &#8220;control&#8221; (as in remote control), &#8220;rendering&#8221; (as in 3D simulation), etc. The list goes on and on.</p>
<p>Have fun!</p>
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